Throne Rush Wiki
Advertisement

No fortress can withstand an enemy attack without thick walls protecting it.


Wall01 1 Wall01 2 Wall01 3 Wall01 4 Wall01 5
Lvl. 1 Lvl. 2 Lvl. 3 Lvl. 4 Lvl. 5
Wall01 6 Wall01 7 Wall01 8 Wall01 9 Wall01 10
Lvl. 6 Lvl. 7 Lvl. 8 Lvl. 9 Lvl. 10
Wall01 11 Wall01 12 Zabor01 Wall01 14 Wall01 15
Lvl. 11 Lvl. 12 Lvl. 13 Lvl. 14 Lvl. 15
Wall01 16 Wall01 17 Wall01 18 Wall01 19 Wall01 20
Lvl. 16 Lvl. 17 Lvl. 18 Lvl. 19 Lvl. 20



The higher is your Castle level, the more wall segments are available for construction.

Castle Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Amount of walls - 40 55 70 85 100 120 140 160 180 200 225 250 275 300 325 350 375 400 425



Wall characteristics (hitpoints, upgrade time & cost of 1 segment) increase with each upgrade.

Level

Gold Sand Hitpoints Time Castle Level
1 100 n/a 350 0 sec 2
2 1 000 n/a 550 0 sec 2
3 5 500 n/a 750 0 sec 3
4 20 000 n/a 1050 0 sec 4
5 50 000 n/a 1550 0 sec 5
6 90 000 n/a 2200 0 sec 6
7 150 000 n/a 3100 0 sec 7
8 350 000 n/a 4100 0 sec 8
9 450 000 n/a 5400 0 sec 9
10 1 000 000 n/a 6800 0 sec 10
11 2 000 000 8000 8400 0 sec 11
12 3 000 000 14 000 10 250 0 sec 12
13 4 000 000 16 000 12 350 0 sec 13
14 5 000 000 30 000 14 600 0 sec 14
15 6 000 000 50 000 17 100 0 sec 15
16 7 000 000 80 000 19 600 0 sec 16
17 8 000 000 100 000 21 350 0 sec 17
18 9 000 000 130 000 23 300 0 sec 18
19 13 000 000 180 000 25 400 0 sec 19
20 45 000 000 600 000 27 400 0 sec 20

Defense | Walls

Targets Only Ground Units: Tower | Cannon | Ice Obelisk

Targets Only Air Units: Storm Spire | Protective Crystal

Targets Ground and Air Units: Gargoyle Tower | Ziggurat | Tower of Fire | Tower of Death | Minaret | Pyramid

Advertisement